|
|
Subscribe / Log in / New account

The Linux graphics stack in a nutshell, part 1

The Linux graphics stack in a nutshell, part 1

Posted Dec 21, 2023 5:50 UTC (Thu) by joib (subscriber, #8541)
In reply to: The Linux graphics stack in a nutshell, part 1 by kolAflash
Parent article: The Linux graphics stack in a nutshell, part 1

Well, if future GPU architecture turns out to be drastically different from contemporary GPU, sure, there might be a lot of impedance mismatch between Vulkan and the HW.

Then again, it's hard to imagine OpenGL with all its implicit state and fundamentally single threaded architecture, being a particularly good match to any conceivable future GPU architecture either, despite being a somewhat higher level interface than Vulkan.


to post comments


Copyright © 2025, Eklektix, Inc.
Comments and public postings are copyrighted by their creators.
Linux is a registered trademark of Linus Torvalds