WINE 7.0 released
This release represents a year of development effort and over 9,100 individual changes. [...] The areas of major changes are:
- Most modules converted to PE format.
- Better theming support, with a bundled theme for a more modern look.
- Vastly improved HID stack and joystick support.
- New WoW64 architecture.
Posted Jan 18, 2022 22:52 UTC (Tue)
by flussence (guest, #85566)
[Link] (4 responses)
Posted Jan 18, 2022 23:38 UTC (Tue)
by randomguy3 (subscriber, #71063)
[Link]
Posted Jan 18, 2022 23:51 UTC (Tue)
by bartoc (guest, #124262)
[Link] (2 responses)
It's somewhat unclear to me what the advantages of moving everything to PE are too, I suppose it offers (a lot) less rope to hang yourself than ELF does, and by definition nothing wine needs to reimplement needs any features PE doesn't have.
Posted Jan 19, 2022 3:06 UTC (Wed)
by flussence (guest, #85566)
[Link]
Posted Jan 19, 2022 8:37 UTC (Wed)
by jdahlin (subscriber, #14990)
[Link]
- For PE modules with an associated Unix library, the interface between the PE
Which is mostly likely driven to support anti-cheat solutions required for some games such as Fortnite.
WINE 7.0 released
WINE 7.0 released
Once the remaining modules are converted to PE, this will make it possible to run 32-bit applications without installing 32-bit Unix libraries.
So not quite yet, but close!
WINE 7.0 released
WINE 7.0 released
WINE 7.0 released
part and the Unix part goes through a standard NT system call. This enables
hiding the Unix code from Windows debuggers, and switching the thread
register on platforms that require it.