Ringing in a new asynchronous I/O API
Ringing in a new asynchronous I/O API
Posted Jan 20, 2019 13:22 UTC (Sun) by zse (guest, #120483)Parent article: Ringing in a new asynchronous I/O API
I haven't found the complete list of opcodes that are proposed, so don't know if this is already in the works, but I'd think you'll also need synchronization primitives (e.g. a barrier so that all io ops before it need to complete before those after the barrier can start).
In general this proposal kind of reminds me of the command queues you have for graphics hardware (OpenGL/Vulkan). I'm wondering if there is potential for (partial) unification or at least mutual inspiration...
Posted Jan 24, 2019 12:37 UTC (Thu)
by joib (subscriber, #8541)
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Ringing in a new asynchronous I/O API
