GNOME Maps and the tile problem
GNOME Maps and the tile problem
Posted Jul 30, 2016 20:55 UTC (Sat) by gioele (subscriber, #61675)In reply to: GNOME Maps and the tile problem by patrakov
Parent article: GNOME Maps and the tile problem
Beware: in many heavily edited urban parts of the OSM map the raw data is bigger than the rendered PNG tile.
(One could say that in those cases a picture is worth a thousand nodes.)
Posted Jul 31, 2016 15:06 UTC (Sun)
by jospoortvliet (guest, #33164)
[Link]
See http://nienhueser.de/blog/?p=688 for some info about their approach.
Posted Aug 4, 2016 14:30 UTC (Thu)
by moltonel (subscriber, #45207)
[Link]
Vector tiles has been the focus of a lot of OSM development in recent years, because they are much more flexible (think changing the display language, optionaly show buildings, etc) while puting a lower load on the server. But it's difficult, and hasn't overtaken png tiles in popularity yet.
GNOME Maps and the tile problem
GNOME Maps and the tile problem