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DeRose: Designing pro creative apps (Part 1-3)

DeRose: Designing pro creative apps (Part 1-3)

Posted Jul 13, 2011 8:26 UTC (Wed) by farnz (subscriber, #17727)
In reply to: DeRose: Designing pro creative apps (Part 1-3) by spaetz
Parent article: DeRose: Designing pro creative apps (Part 1-3)

Those internet startups aren't asking me to put my money towards their project, so they're kinda irrelevant; if they did ask, I'd have exactly the same reaction as SEJeff - "You want my money? Fine. Show me what you've got that indicates that I'm going to get something I want out of it". Similarly, had RMS asked for money before he'd got useful GNU stuff for me to pay for, I'd have had the same reaction to him; he didn't get money from me until I found GNU Emacs sufficiently useful to be worth paying for (at which point I bought the paper documentation to supplement the electronic docs, and made a small donation with it).

If there was enough of Novacut out there to see that he's got the basis for a project, and just needs money to complete it, I might get interested; as it is, for all I know, I'm about to be like the guys who spent millions on Boo.com.


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DeRose: Designing pro creative apps (Part 1-3)

Posted Jul 13, 2011 9:03 UTC (Wed) by spaetz (guest, #32870) [Link]

And with that we'll simply have to agree to disagree. I wasn't implying that you should throw money after every project. I am simply taking offense with this attitude:

> I said that the idea of giving some random guy who says he has ruined his personal finances working fulltime on an open source app is a very bad idea. Clearly that shows a lack of responsibiliy yet very strong convictions on your own part.

I'd rather give the man who ruined his finances and works towards achieving something he believes than any nutcrack applying for millions of VC funds without any personal engagement. But that's all besides the point and not part of the article, so I will stop here.


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