Shuttleworth: Unity on Wayland
Shuttleworth: Unity on Wayland
Posted Nov 7, 2010 14:09 UTC (Sun) by alankila (guest, #47141)In reply to: Shuttleworth: Unity on Wayland by quotemstr
Parent article: Shuttleworth: Unity on Wayland
A solution along those lines has been suggested, at least. Changing the whole texture blending algorithm to do gamma correction would break all applications that assume the current behavior.