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Shuttleworth: Unity on Wayland

Shuttleworth: Unity on Wayland

Posted Nov 6, 2010 10:25 UTC (Sat) by modernjazz (guest, #4185)
In reply to: Shuttleworth: Unity on Wayland by drag
Parent article: Shuttleworth: Unity on Wayland

There's another issue here, too: there are legitimate examples of work that require good graphics. I for one am looking forward to being able to run GLSL-requiring scientific visualization software on my ATI GPU someday, and start leveraging OpenCL for numeric computation. (My GPU is not supported by Catalyst anymore, or I could be doing those things now as long as I was using a proprietary driver.)

The problem is there just hasn't been enough effort put into open-source drivers until recently, and the quest for "bling" has really ramped up those efforts. Just like how the commodity/gaming market increased power and decreased the price of computing, for both "serious" and "fluffy" use-cases.

So I'm happy about where things have been going, even though it has made X a pain in the neck for the last couple of years. (Fortunately, it seems to be getting better, at least for me.) But I would bemoan the loss of network transparency in situations where I didn't need the absolute highest-performance graphics.


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