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AsbestOS PS3 bootloader released

AsbestOS PS3 bootloader released

Posted Oct 20, 2010 21:02 UTC (Wed) by robert_s (subscriber, #42402)
In reply to: AsbestOS PS3 bootloader released by Trelane
Parent article: AsbestOS PS3 bootloader released

I would disagree.

How is access to a slightly customized, slightly outdated nvidia GPU interesting?

An 8-SPU Cell, on the other hand, is something that you would otherwise have to pay IBM several thousands for.


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AsbestOS PS3 bootloader released

Posted Oct 20, 2010 21:30 UTC (Wed) by ballombe (subscriber, #9523) [Link] (1 responses)

Technically the PS3 does not have 8 SPU but only 7, and with the OtherOS system, you had acces to 6 SPU anyway (plus the two CPU cores), so AsbestOS only give you access to one extra SPU; and since there is no software designed for exactly 7 SPU, you will not get much extra power.

AsbestOS PS3 bootloader released

Posted Oct 29, 2010 13:47 UTC (Fri) by shapr (subscriber, #9077) [Link]

Actually, Cell-specific software uses something like NUMBER_OF_SPUS when executing, thus the software is not written for 6 or 8 SPUs specifically.

AsbestOS PS3 bootloader released

Posted Oct 21, 2010 0:26 UTC (Thu) by Trelane (subscriber, #56877) [Link]

Because it's one more of something you were already given access to vs a wholly different class of hardware that was kept under strict lock and key? Because it brings in the ability to frickin' finally do 3D instead of pure 2D under strict emulation?

You'd have to pay IBM, Mercury, or Fixstars thousands for a cell CPU in general, number of SPUs aside. That was why I wanted a PS3.


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