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Some questions that do 3d6 fire damage

Some questions that do 3d6 fire damage

Posted Aug 27, 2010 20:37 UTC (Fri) by alankila (guest, #47141)
In reply to: Some questions that do 3d6 fire damage by mezcalero
Parent article: Systemd and Fedora 14

Lennart, I would like to add some audio DSP capabilities to PulseAudio. I might want a bit of input about that -- I tried sending you an email with some rubbish I had made a month or two ago, but you never responded.

I have since implemented this stuff into Android, and it's about to go live in CyanogenMod 6 that is going to be released, like, tonight. I'd like to see this code also on the Linux desktop. For reference, here's the application I built for Android:

http://bel.fi/~alankila/android-dsp/

I'd specifically need a few pointers about the good way to design this. I'm thinking about making a module that can be loaded into PulseAudio and which listens to dbus for configuration, and something like gnome-volume-control or such application could provide the GUI for settings and send these events over the dbus when it starts up. This would be a close equivalent to how I implemented it on Android.


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Some questions that do 3d6 fire damage

Posted Aug 31, 2010 14:59 UTC (Tue) by aquasync (guest, #26654) [Link]

It would be very cool to have a system-wide dsp! Hope something similar makes it in to pulse audio one day.


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