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Wesnoth struggles with App Store's GPL incompatibilities

Wesnoth struggles with App Store's GPL incompatibilities

Posted Jul 22, 2010 4:08 UTC (Thu) by KylePoole (guest, #69183)
Parent article: Wesnoth struggles with App Store's GPL incompatibilities

This is a great summary article of the discussion on the wesnoth-dev mailing list, however all posts should be prefaced with "IANAL"...

Rest assured, we will come to an agreeable solution to enable Wesnoth to continue to be distributed on the AppStore. We are also porting to additional mobile platforms such as Android and Palm.


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Wesnoth struggles with App Store's GPL incompatibilities

Posted Jul 22, 2010 4:22 UTC (Thu) by jake (editor, #205) [Link] (1 responses)

> We are also porting to additional mobile platforms such as Android and Palm.

I, for one, would be *exceedingly* happy to put up $5 (or even $10) for Wesnoth on Android. Just sayin' ...

jake

Wesnoth struggles with App Store's GPL incompatibilities

Posted Jul 29, 2010 14:31 UTC (Thu) by Zenith (guest, #24899) [Link]

"Me too!"

I downloaded a bunch of smaller games the other day, and I immediately hoped that Wesnoth had been ported too, but alas, no such luck.

A Civilization and / or Colonization clone like FreeCiv and FreeCol would also get a dollar-vote from me.

In general I think mobile app-stores are a really great opportunity for FOSS games to make a buck for further development.

Wesnoth struggles with App Store's GPL incompatibilities

Posted Jul 22, 2010 6:16 UTC (Thu) by pabs (subscriber, #43278) [Link]

Don't forget us poor OpenMoko users :)

Wesnoth struggles with App Store's GPL incompatibilities

Posted Jul 22, 2010 7:17 UTC (Thu) by Felix.Braun (guest, #3032) [Link]

The N900 port seems to be in need of some help. They are still at v1.6 when upstream as already released v1.8.

Wesnoth struggles with App Store's GPL incompatibilities

Posted Jul 22, 2010 7:21 UTC (Thu) by arctanx (guest, #59239) [Link] (5 responses)

If the aim is to get Wesnoth used by as many people and platforms as possible isn't the GPL the wrong license? Wouldn't it be a more accurate representation of the project's goals to attempt to relicense under a BSD-like license?

If the copyright-holding developers feel that the project should have that priority they would agree to such a change. If they don't agree because they're selfishly using Wesnoth as a vehicle to promote GPL software, then that's their call.

Wesnoth struggles with App Store's GPL incompatibilities

Posted Jul 22, 2010 8:03 UTC (Thu) by nix (subscriber, #2304) [Link] (4 responses)

Ah yes. Because everyone who'd prefer to use the GPL to BSD license is selfish. *That's* a fair characterization (not).

Wesnoth struggles with App Store's GPL incompatibilities

Posted Jul 22, 2010 8:09 UTC (Thu) by arctanx (guest, #59239) [Link] (3 responses)

That was sarcasm based on the comments directed at Rusty on the list. Apologies if it wasn't clear. :)

(If I'm the one missing the sarcasm... well... darn)

Wesnoth struggles with App Store's GPL incompatibilities

Posted Jul 22, 2010 11:54 UTC (Thu) by nix (subscriber, #2304) [Link]

No, I didn't notice any sarcasm, probably because I didn't try to read the list thread...

Wesnoth struggles with App Store's GPL incompatibilities

Posted Jul 30, 2010 5:08 UTC (Fri) by SapientX (guest, #69307) [Link] (1 responses)

I suppose I deserve that, but if you read my later posts you would see that I apologized for my initial judgmental and ignorant accusation. Just in case you were wondering...

-- Patrick Parker a.k.a. "Sapient"

Wesnoth struggles with App Store's GPL incompatibilities

Posted Jul 30, 2010 7:23 UTC (Fri) by rusty (guest, #26) [Link]

> I suppose I deserve that, but if you read my later posts you would see

Yep that quote was unfortunate, but it stood out I think because the discussion has been so civilized. That's a big reason why Wesnoth is so fun :)

And I'd rather get flamed by Sapient than complimented by a non-contributor any day!

Cheers,
Rusty.

Wesnoth struggles with App Store's GPL incompatibilities

Posted Jul 22, 2010 17:26 UTC (Thu) by ewan (guest, #5533) [Link]

Rest assured, we will come to an agreeable solution to enable Wesnoth to continue to be distributed on the AppStore.

You seem awfully certain of that under the circumstances; how can you be so sure?


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