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A backdoor in UnrealIRCd

A backdoor in UnrealIRCd

Posted Jun 17, 2010 13:59 UTC (Thu) by tialaramex (subscriber, #21167)
In reply to: A backdoor in UnrealIRCd by richmoore
Parent article: A backdoor in UnrealIRCd

Also a lot of scanners these days are "heuristic" which means

• They might have spotted an unsophisticated UnrealIRCd attack
• They often flag up minor third party programs which violated the heuristic but did not in fact do anything bad

The result is that they're more likely to spot a genuine attack like this, but their users are inured to occasional false alarms and so unlikely to act on it. I scarcely use Windows, and yet I'm aware of several such false alarms from apparently uninteresting programs.

Still, compiling the vulnerable code and running it inside a firewall is safe, any pundit who wants to make a big deal of this should try it and report how many (if any) AV products available six months ago actually spot this.


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