Adventures in Linux gaming
Adventures in Linux gaming
Posted May 13, 2010 10:09 UTC (Thu) by DOT (subscriber, #58786)In reply to: Adventures in Linux gaming by pabs
Parent article: Adventures in Linux gaming
I think that could be a good model for Linux gaming: you release the engine under a free license, so you can have a platform for games, and then you sell content on that platform. I don't think a whole lot of people would mind paying for content while the technology is free. Books and music also work this way.
Posted May 13, 2010 13:11 UTC (Thu)
by alex (subscriber, #1355)
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rms is happy too
IIRC from a talk he gave in Manchester his main concern is the code was free, he's happy for non-code assets not to be. I did wonder if he would be quite so relaxed about scripted events, after all that's code.