Goblin Exported to Ember (WorldForge)
Exported the goblin out of Blender 2.3. I added a couple of animations, a run and a taunt. The plan for this model is to clean it up when I bring it into Blender 2.41. This is going to happen when the Cal3D or the OGRE scripts are fixed."
Posted Feb 23, 2006 7:10 UTC (Thu)
by LetterRip (guest, #6816)
[Link]
Or you might report on the developments of Ogre3D or Crystal Space 3D, and I'm sure there are other cool new game developments.
LetterRIp
Hmmm I have a hard time considering this news. If you like I could do a weekly summary of the game stuff that happens with Blender, usually there is some significant gaming development per week. For instance this past week had vehicle physics added to the game engine, and last week was improved game materials, this coming week the direct x and cal3d exporter should be working again, and m3d importer should be added.Goblin Exported to Ember (WorldForge)