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Letter to Editor: Response to Florian Mueller's Release re: "Anti-IP"

From:  Jason Schultz <jason-AT-eff.org>
To:  lwn-AT-lwn.net
Subject:  Letter to Editor: Response to Florian Mueller's Release re: "Anti-IP"
Date:  Tue, 23 Aug 2005 13:36:07 -0700

On August 22, 2005, Florian Mueller distributed a press release (Linux trademark issue: EU anti-swpat campaigner supports Linus, is concerned over anti-IP positioning of open source) on behalf of nosoftwarepatents.com critiquing what he considered to be "anti-intellectual property positions" in the open source/free software movement. Among those criticized was EFF's defense of the BNETD project, which was sued in U.S. courts by Blizzard entertainment for creating an open source interoperable server that worked with Blizzard games. Mr. Mueller chides the EFF for rushing to the aid of "piracy-enablers" and making it look like software patent critics are "against copyright."

In the interest of correcting the record and full disclosure, we'd like to note two things. First, the Blizzard v. BNETD case is anything but "against copyright." The defense of the case is based entirely on the right to reverse engineer and create interoperable software embodied in the Fair Use Doctrine of U.S. copyright law under Title 17, Section 107 and Section 1201(f) of the Copyright Act. It is hard to understand how one could be "against copyright" when one is relying on the Copyright Act as the defense to Blizzard lawsuit.

Second, it is also worth noting that Mr. Mueller is anything but a disinterested party in this fight. In fact, he has extensive ties to Blizzard Entertainment and is listed as a contributor to numerous Blizzard games including Starcraft, Diablo, and WarCraft II: Tides of Darkness. While EFF applauds Mr. Mueller's work on software patent policy, his failure to disclose these facts and failure to accurately describe the Blizzard v. BNETD case must call into question his credibility on this issue.

Sincerely,

Jason Schultz
Staff Attorney
Electronic Frontier Foundation


to post comments

Letter to Editor: Response to Florian Mueller's Release re: "Anti-IP"

Posted Aug 25, 2005 12:17 UTC (Thu) by FlorianMueller (guest, #32048) [Link] (18 responses)

QUOTE: It is hard to understand how one could be "against copyright" when one is relying on the Copyright Act as the defense to Blizzard lawsuit.
If it's not a question of copyright, why would the Copyright Act then come into play as you say? Even if you (unsuccessfully) use a carve-out within that law, you thereby admit yourself that it's a copyright issue. Moreover, the ruling was based on the DMCA (the "C" in that one doesn't stand for "interoperability") and EULAs, and the basis on which the EULAs can be entered into is that one party owns the copyright and the other receives a license to using a copyrighted work, subject to certain terms and conditions.

QUOTE: [...] anything but a disinterested party in this fight. In fact, he has extensive ties to Blizzard Entertainment and is listed as a contributor to numerous Blizzard games including Starcraft, Diablo, and WarCraft II: Tides of Darkness. [...] , his failure to disclose these facts [...] must call into question his credibility on this issue.
Since you looked up the mobygames database, which is perfectly legitimate, why didn't you then check into the release dates of those games (1995, 1997, 1998)? It's been a long time, and I haven't had any business relationship with Blizzard ever since, nor am I more likely to have one with Blizzard in the future than with at least five dozen other companies in the industry. I know three top-level players who are still there, and I last visited them in 2003 while I happened to be in the SoCal area. That's not a basis on which I had to attach a statement of interest to a comment on a case that I would have also made if it had been about Microsoft's Age of Empires, for instance.
The key interest that I have here is that of being a client-server software developer myself.
I did mention my past working relationship with Blizzard on other occasions, including but not limited to my E-mail reply to Ross of the bnetd team; my first statement here on LWN.net; and when I challenged an EFF speaker at a conference in the European Parliament in April of last year.

Lastly, I didn't distribute my press release "on behalf of nosoftwarepatents.com". The text makes it clear that I founded the campaign and later transferred it to the FFII.

Request for clarification

Posted Aug 25, 2005 18:49 UTC (Thu) by Max.Hyre (subscriber, #1054) [Link] (7 responses)

QUOTE: It is hard to understand how one could be "against copyright" when one is relying on the Copyright Act as the defense to Blizzard lawsuit.
If it's not a question of copyright, why would the Copyright Act then come into play as you say?

[Emphasis added.]

I see nothing in Mr. Schultz's letter saying, or even intimating, that it is not a copyright issue (``not a question of copyright'', in your words). A careful reading will reveal that he is claiming the exact opposite.

If Mr. Schultz has said otherwise elsewhere, please supply a link to the source.

Best wishes,
Max Hyre

Request for clarification

Posted Aug 25, 2005 19:30 UTC (Thu) by FlorianMueller (guest, #32048) [Link] (5 responses)

QUOTE: I see nothing in Mr. Schultz's letter saying, or even intimating, that it is not a copyright issue (``not a question of copyright'', in your words). A careful reading will reveal that he is claiming the exact opposite.

In his letter, he claimed: First, the Blizzard v. BNETD case is anything but "against copyright."

Now you don't deny that it's a copyright case. The entire debate is about copyright law (Copyright Act, DMCA, and EULAs and TOUs that are based on one party owning the copyright).

That leaves us with one last question: Did the EFF in this case, part of which is just about copyright and another part about a right that is based on copyright, act "against copyright" as I said in my statement? A reasonable analysis can come to no other conclusion:

- Obviously a legal proceeding is not a political debate on legislation. In a legal proceeding, you can only operate with the law as it exists, not demand a different law altogether, but still you pursue a goal which is for or against someone/something.
- In the defense of its clients, the EFF said that the Copyright Act allows for something (interoperability), and Blizzard said it doesn't.
- In the defense of its clients, the EFF accused Blizzard of "copyright misuse" (because of its EULAs and TOUs), and Blizzard said its licensing terms were no such misuse, but that defining such terms was simply in their reasonable right as a copyright holder.
- The Blizzard claim was largely based on the fact that bnetd can be, and has indeed been, used to circumvent copyright protection, and the courts have agreed.

It's pretty clear that the EFF wanted to prevent a copyright owner (Blizzard) from, by way of EULAs and TOUs, reserving key rights that, unlike the EFF, the courts deemed very reasonable. The EFF wanted to use a carve-out in copyright law to justify the actions of its clients. It's also clear that the EFF defended a technology that the courts deemed to enable the breach of copyright law, and the courts even decided that such breach has occurred.

There could be an even clearer anti-copyright case if you defend a counterfeiter in court, but this here comes dangerously close to that (too close for an organization that should be concerned over its reputation).

Request for clarification

Posted Aug 25, 2005 20:40 UTC (Thu) by GreyWizard (guest, #1026) [Link]

Claiming that a person accused of murder is not guilty does not imply a conflict with homocide laws even when a court finds otherwise. Similarly claiming that the behavior of the bnetd team does not violate existing copyright law is not a position against copyright even if that claim is rejected by a court. Had the opposite decision come down would you stand by while someone declared that Blizzard acted against copyright by pursuing the case? Surely not. Whether the EFF was wrong to defend the bnetd team is a fair question for debate but to declare their actions to be against copyright is biased rhetoric.

Request for clarification - evil intent

Posted Aug 26, 2005 5:53 UTC (Fri) by lacostej (guest, #2760) [Link] (2 responses)

" based on the fact that bnetd can be, and has indeed been, used to circumvent copyright protection, and the courts have agreed."

The question is whether this potential use is a primary intent or a consequence. Most people on the defense camp agree this is a consequence of the implementation. Should we prevent the legality of using this because of the side effect? E.g. if there was a law to ban killing, where do we draw the line? Should we ban guns and knives? Guns are designed to kill. It became a sport (or a training exercise) later on. Knives *can* kill. They have also many other fine usages. I believe that in this case, the line has not been drawn correctly.

Final clarification from my end on this one here

Posted Aug 26, 2005 7:25 UTC (Fri) by FlorianMueller (guest, #32048) [Link] (1 responses)

There's a difference between a defense attorney (whose job it is to defend someone) and a non-governmental organization that provides services (potentially also money, but even if not, the services themselves have a monetary value).

The attorney can take on any case and use just any legally permissible argument. The NGO, however, must carefully pick the cases that it chooses to provide (directly or indirectly) funding to, and must accept that the points it makes in the case can be held against the NGO politically. That fact certainly puts the NGO at a potential disadvantage, which is why someone who has the money should always prefer the services of a regular attorney.

In my opinion, the EFF should have been realistic that IPRs are held in high regard by politicians, and that one can only work effectively against the counterproductive protuberances of the IPR regime if wholeheartedly supporting the basic notion that those who write software (which I think the EFF itself doesn't do) deserve IP protection and a major (not just an adequate) opportunity to commercialize their creations. Some may argue that the U.S. Constitution doesn't contain that notion, but this is just part of promoting the progress of science and the useful arts in my opinion, and even the founding father hadn't viewed it that way, it's the prevailing view and interpretation today.

My opinion is that all those IPRs upon which one can, realistically speaking, only infringe by acts of will (copying code from someone) or gross negligence (not checking on the legality of code that is contributed), are acceptable and should be as far-reaching as possible, while those that can restrict the freedom of everyone (even the most honest developer who never steals anything) to innovate must be fought against.

Theoretically, one can infringe upon copyright by writing a long piece of code that someone else also happened to write, but it's easier to win the lottery for a year in a row. Also, one might be sloppy in incorporating third-party code into his own code without a license, nor not properly define the licensing terms from, and warranties and representations of, a contributor, but that is gross negligence.

Copyright stands on a very high moral ground. An NGO that wants to stand on the same high moral ground must not contribute resources to a fight that would in the end have caused serious harm to the legitimate interests of a copyright holder in commercially exploiting his creations.

Sure, some say, and even I agree, that the respective damage was not the primary objective of bnetd as the EFF fought for interoperability and viewed the court-validated negative effect of bnetd on copyright protection as "collateral damage" that was justified by a higher principle. However, "collateral damage" logic is dangerous as we all know. I believe it's disreputable to consider a major negative effect on a company's business model, for so-called "hack value" as the bnetd developers call it, "collateral damage" that has to be taken into account. There's absolutely no reasonable proportion between benefit and the collateral damage from the perspective of someone like me (gamer, games marketeer, and game developer).

The other distasteful proportion is that the EFF sided with hackers who wrote a fairly small and simple piece of code, and fought against Blizzard, which holds intellectual property that is literally hundreds of times more expensive to develop and zillions of times more commercially valuable. I'm not just speaking of the IP that Blizzard owns as a whole but specifically of that which played a role in this case. On the one hand, you have a company that has made huge investments and developed some of the most popular games in the history of industry, and on the other hand, a group of individuals who have done something that is not completely trivial either, but trivial in comparison to the intellectual achievements that Blizzard wanted to protect.

Basically, bnetd piggybacked on that much greater intellectual property and could have caused severe damage to it, like an insect that sucks blood out of a larger body and infects it with a potentially deadly virus.

It's still my position that it's an unlawful attitude to support bnetd against Blizzard. Now I will also stop commenting on this HTML page.

Finally clarified

Posted Aug 26, 2005 15:17 UTC (Fri) by man_ls (guest, #15091) [Link]

Your position is quite clear now. Even as your arguments kept growing heads like a hydra, they had the paradoxical effect of letting us see through all of it. Basically, it is to side with the stronger side, without regard for reason or fairness; a deep and complex instance of argumentum ad crumenam, i.e. letting money decide. Your whole message could also be applied to a hypothetical "Adobe vs KPDF", "Macromedia vs GNUFlash" or even "Microsoft vs Samba"; the distinctions you drew earlier (game or office setting) are of no substance now.

In this context, the EFF was obviously doing the right thing: defending the weak party against the powerful one. Just like when Dimitri Sklyarov was jailed for (legally in his home country) removing Adobe's PDF protection; or when Jon Johanssen was judged for (legally in his country too) letting people watch DVDs on their computers. Huge amounts of money and far-fetching business models were threatened, far more than in this case; it is a worthy activity to defend those people.

And, by the way, "sloppy" incorporation of code is not the only way to violate copyrights inadvertently; it was mentioned as an example. You chose to leave out the issue of kernel modules, which Moglen himself (primary enforcer of the GPL for 20 years) apparently cannot unravel on his own; and there is also fair use, about which the US copyright office says:

The distinction between “fair use” and infringement may be unclear and not easily defined.
If you have never copied code from a book or a web page you are safe. And then, there are also those sudden changes of heart where a court forbids what was previously clearly allowed, as seen in the bnetd case.

Request for clarification

Posted Sep 1, 2005 22:02 UTC (Thu) by Differance (guest, #18916) [Link]

> The EFF wanted to use a carve-out in copyright law to justify
> the actions of its clients.

Bunk. The exclusive rights granted under copyright are carve-outs from the other more essential rights and principles it also articulates. The several enumerated exclusive rights under copyright are "subject to" the other portions of the statute upon which the EFF is relying. Read the law.

> It's also clear that the EFF defended a technology that the
> courts deemed to enable the breach of copyright law, and
> the courts even decided that such breach has occurred.
>
> There could be an even clearer anti-copyright case if you
> defend a counterfeiter in court, but this here comes
> dangerously close to that (too close for an organization
> that should be concerned over its reputation).

Exactly as one who insists on using the term "intellectual property rights" would be.

You'd be nowhere in the software patents fight if at the critical moment FFII and others hadn't taken up the fundamental political organizing principle of targeting contradictions in the position of the other side and blowing them wide open -- rather than attempting to finagle a position out of legalistic and legislative dickering and negotiation. You built the nosoftwarepatents site out of that impetus, and now you imagine that means your analysis from the standpoint of "reputation" should gain the weight for others that it holds for you.

Leave EFF alone. Be glad they aren't deluded by your positioning.

Request for clarification

Posted Aug 26, 2005 19:53 UTC (Fri) by Ross (guest, #4065) [Link]

But it isn't actually a copyright issue, but a DMCA issue. If he wants to consider the DMCA part of copyright that is fine, but his other statements were about things which are not part of the DMCA (and in some cases not copyright either).

The DMCA specifically says that it isn't intended to interfere with fair use rights under copyright law. That is why the fair use carve-out under copyright law can also be used under the DMCA.

Letter to Editor: Response to Florian Mueller's Release re: "Anti-IP"

Posted Aug 26, 2005 18:28 UTC (Fri) by jzbiciak (guest, #5246) [Link] (9 responses)

EFF is arguing their case by relying on the Copyright Act. From what Jason Schultz said above, it sounds as though the Fair Use doctrine is central to their defense.

Thus, you could say they are "for copyright." If they were "against copyright," they would be arguing that the Copyright Act was somehow wrong (e.g. unConstitutional) or superceded in this case (e.g. by international treaties or other laws).

Just because copyrights are involved in a lawsuit doesn't mean that the suit is "against copyright." The semantics of the phrase are very important.

As for your own client-server development, if you're trying to implement the sort of "each online copy is has a unique CD-Key" approach that Blizzard was, there are ways to do it that still permit 3rd party servers to work. I described one such protocol in another thread over here.

Letter to Editor: Response to Florian Mueller's Release re: "Anti-IP"

Posted Aug 26, 2005 18:41 UTC (Fri) by FlorianMueller (guest, #32048) [Link] (8 responses)

I've had some more reasonable communication with Jason by E-mail, but the claim that reliance upon a copyright carve-out, an exception from copyright (and nothing that benefits the owner of a copyright), means it's not "against copyright" makes no sense, and I've explained my position and I've just seen someone else's comment further below that also explains why it's wrong.

As for those alternative key-checking solutions, they're not acceptable to Blizzard nor would they be to me. Only if you provide the only server for gameplay, you have the necessary control. Otherwise people can always patch the client in a way that circumvents your scheme, or you have to communicate with the third-party server without having control over what the third-party server does.

Letter to Editor: Response to Florian Mueller's Release re: "Anti-IP"

Posted Aug 26, 2005 18:48 UTC (Fri) by jzbiciak (guest, #5246) [Link] (3 responses)

Game play and authentication can be kept separate. Retaining the integrity of the client against hacking is a problem completely separate of the server. There are companies that specialize in that.

I disagree that "fair use" is a "copyright carve out." Copyright is an artificial right, and as I've said elsewhere, Fair Use defines one of its boundaries. It is thus an integral aspect of copyright. In other words, arguing from a position of Fair Use is arguing for copyright as it's currently defined.

Now, if you were to argue "fair use is wrong" and wish to change the definition of copyright, you'd be arguing against copyright as presently understood and you'd be arguing for a different, larger notion of copyright that does not currently exist in the American system.

Letter to Editor: Response to Florian Mueller's Release re: "Anti-IP"

Posted Aug 26, 2005 18:54 UTC (Fri) by FlorianMueller (guest, #32048) [Link] (2 responses)

Even if we agree, at least for a moment, that arguing on the basis of a copyright carve-out is not identical to acting "against copyright", it's still not a self-sufficient argument for saying "the bnetd case is not against copyright". At the most, the reliance upon the Fair Use definition is neutral with respect to the concept of copyright.

The bnetd case as a whole is "against copyright" because, as the courts also concluded, bnetd can be, and has actually been, used to "circumvent copyright protection". That is the basis on which I called bnetd a "piracy-enabler" and made my statement in the press release that it looks like being "against copyright", not based on the details of the arguments that the EFF brought forward.

Letter to Editor: Response to Florian Mueller's Release re: "Anti-IP"

Posted Aug 26, 2005 19:01 UTC (Fri) by jzbiciak (guest, #5246) [Link]

bnetd is a piracy enabler just like the "SUBST" command in DOS was back in the day.

For you kids out there, SUBST would let you map a directory to a drive letter. Some games that did CD checks (to verify you had the install media) were easily fooled by a copy of the CD's files in a SUBSTed directory.

Letter to Editor: Response to Florian Mueller's Release re: "Anti-IP"

Posted Sep 1, 2005 22:15 UTC (Thu) by Differance (guest, #18916) [Link]

> Even if we agree, at least for a moment, that arguing
> on the basis of a copyright carve-out is not
> identical to acting "against copyright", it's still
> not a self-sufficient argument for saying "the bnetd
> case is not against copyright". At the most, the
> reliance upon the Fair Use definition is neutral with
> respect to the concept of copyright.

Bunk again. Copyright is an exception to Fair Use, not the other way around. The statute describes both fair use and the particular rights accorded to authors.

Letter to Editor: Response to Florian Mueller's Release re: "Anti-IP"

Posted Aug 26, 2005 19:59 UTC (Fri) by Ross (guest, #4065) [Link]

If it doesn't make sense in the negative how does it in the positive?

How, exactly, is the case, bnetd, or the EFF against copyright as evidenced by this case?

Can you never argue fair use without being "against copyright"? Or are you "against copyright" whenever you say something different than a large "cinematic" game company?

Letter to Editor: Response to Florian Mueller's Release re: "Anti-IP"

Posted Aug 26, 2005 20:05 UTC (Fri) by Ross (guest, #4065) [Link] (1 responses)

If you are looking for a perfect technical solution when you can't trust the client you are going to be looking forever. The closest thing you can come to it is with something like the hardware copy protection in hardware like on the X Box.

Don't think the "the server is the copy protection" model doesn't rely on trusting the client. If you think about it for a while it does as well.

Letter to Editor: Response to Florian Mueller's Release re: "Anti-IP"

Posted Aug 26, 2005 20:21 UTC (Fri) by FlorianMueller (guest, #32048) [Link]

It's a fundamental difference whether you control the server or not. Of course you can never rule out the possibility that a patched client (or a third-party client) connects if that unauthorized client uses your protocol. However, you can completely control whether the server grants access. The server has an account database for that purpose. That way, you at least control the commercially relevant part. Sure, there are ways to get access codes, but that's a problem that can be controlled or at least contained. If someone can program a number generator for access codes, then that's just poor design and can be avoided.

In the client-server software that I'm currently developing, a lot of code (it's .NET on both ends) is used on both sides. The client checks for certain permissions only to give the user the fastest possible feedback (or disallow certain actions in the first place), but it's just for convenience. The server has the final say and performs the same checks again. Typically the server has enhanced versions of the respective objects (by way of inheritance) so that the client code doesn't give away too much information that can be used to search for loopholes.

Letter to Editor: Response to Florian Mueller's Release re: "Anti-IP"

Posted Sep 1, 2005 22:06 UTC (Thu) by Differance (guest, #18916) [Link]

> I've had some more reasonable communication with Jason
> by E-mail, but the claim that reliance upon a copyright
> carve-out, an exception from copyright (and nothing
> that benefits the owner of a copyright), means it's not
> "against copyright" makes no sense, and I've explained
> my position and I've just seen someone else's comment
> further below that also explains why it's wrong.

Bunk. Read the law.

Letter to Editor: Response to Florian Mueller's Release re: "Anti-IP"

Posted Aug 26, 2005 13:26 UTC (Fri) by tialaramex (subscriber, #21167) [Link] (2 responses)

Florian Mueller assumes that a copyright holder (actually both parties here have copyright, the Bnetd team of course own Bnetd - but you can rely on Blizzard's lawyers to imply as heavily as possible that it is somehow "stolen" property) is entitled to unlimited protection from competition merely because doing so would allow them to better enforce their existing rights. Specifically Blizzard says that if Bnetd is illegal it would not be available (which is contentious) and once unavailable there would be less incentive to make illegal copies of Blizzard's video games (probably true). They prefer not to draw attention to the fact that it leverages one product (video games) to construct a legal monopoly elsewhere (the servers) perhaps because they naively assumed that mere obfuscation had given them the latter for gratis.

A solution has been proposed[*] which would allow Blizzard, if the illegal copying were genuinely their only concern, to be entirely satisfied. But it was rejected, and instead this is now a matter for the courts. Broadly construed, as corporate entities like Blizzard would prefer, this /change/ to copyright rules would essentially open the floodgates to similar lawsuits in any case where a copyright holder controls one thing, and would prefer to also have a monopoly on related things so long as they can invent a fancy story about "intellectual property rights" that connect the two.

Want to buy a new TV remote? Spare parts too expensive? Today you can buy from a 3rd party, but that's not going to happen if Florian Mueller's argument wins over the higher courts. If it isn't a documented standard pinout, protocol, wavelength, etc. you're a reverse engineer and any hypothetical rights given to you as a citizen are taken away as a consumer. The justification will be (as in this case) financial, and the results will be (of course) ordinary people paying more to get less.

Of course the courts will probably (as a futile gesture) hold that an individual customer is welcome to do whatever she likes in the privacy of her own home. So long as the individual has a software development team, electronics specialists and maybe a chip fab in the kitchen, she'll be no worse off than she is now.

I believe we need the First Sale doctrine strengthened, not more over-reaching of "intellectual property rights", creators have never been more protected that they are today, yet our world is being drained of color using those very same protections. Protest against Software Patents is worthwhile, but only if we also watch our other fronts - such as the use of copyright to remove freedom to interoperate.

[*] So far as I understand it BnetD could be trivially altered to validate against a Blizzard provided authentication system in any of several ways. This would mean people intent on illegal copying would have to create "underground" servers, a situation that exists today and will exist regardless of any court case.

Letter to Editor: Response to Florian Mueller's Release re: "Anti-IP"

Posted Aug 26, 2005 20:27 UTC (Fri) by Ross (guest, #4065) [Link] (1 responses)

'So far as I understand it BnetD could be trivially altered to validate against a Blizzard provided authentication system in any of several ways. This would mean people intent on illegal copying would have to create "underground" servers, a situation that exists today and will exist regardless of any court case.'

I don't know if doing a proxy connection to Blizzard to validate the authenticity of the client would have worked but I doubt it for both technical and legal reasons.

1) The server sends several unpredictable numbers to the client and an equation to use for doing a checksum (presumable for detecting cheats or other things which modify the game binary). The bnetd server wouldn't be able to do anything asychronously... it would have to literally wait for a response from either the client or server on every packet. Additionally, it would have to keep the connection to Battle.net open during the entire time the client is connected, otherwise the whole excercise would be pointless. Keeping a connection open requires a number of things to happen to avoid timeouts, bot detection, etc.

2) It seems likely Blizzard would not appreciate these "bots" connecting and might consider the additional traffic from bnetd servers as abusive. They could block the IPs or take legal action. Additionally, this could be abused by people who do brute force key attacks... they could hide behind bnetd servers to avoid liability just like spammers use open mail relays.

3) The bnetd server would be vulnerable to attacks. If someone wanted to take out a bnetd server they would just submit a bunch of identical authentication requests and the server would be banned from Battle.net.

4) There would be no independent accounts on the bnetd servers. Because each account is only allowed to login once at a time on Battle.net and because the connection for each game would have to be held open, the only workable solution would be to require the user to use their Battle.net username and password on the bnetd system. This defeats some of the benefits of having a local server.

5) Blizzard could implement (and I think they may have) some public key or other non-symmetric crypto fun to avoid these man in the middle "attacks". The solution might take months to implement only to be defeated in the next patch. There would be no way to work around such a change unless major crypto breakthroughs were made... and then remember the DMCA exists... and it is what the proxying was trying to avoid in the first place.

6) It would be a lot simpler for Blizzard to just have the client make a separate authentication connection and ignore the registry setting for the desired game server. This doesn't seem hard, but it didn't happen so I assume Blizzard would rather not have bnetd even if "enabling piracy" were not a factor.

Letter to Editor: Response to Florian Mueller's Release re: "Anti-IP"

Posted Feb 7, 2006 9:43 UTC (Tue) by memeics (guest, #29925) [Link]

Actually, Battle.net does (ie ALWAYS) filters the IP after a single CD-Key
check failure for several hours. Assuming that a bnetd-like program can
proxy the CDkey requests it will never work in practice (it's enough to
have a single client that is rejected and then all your server's proxied
requests will be filtered for a couple of hours).

Letter to Editor: Response to Florian Mueller's Release re: "Anti-IP"

Posted Aug 26, 2005 16:57 UTC (Fri) by giraffedata (guest, #1954) [Link] (4 responses)

It is hard to understand how one could be "against copyright" when one is relying on the Copyright Act as the defense to Blizzard lawsuit.

It's actually pretty easy: recognize the difference between copyright and the Copyright Act. Copyright is a basic principle of law. The Copyright Act is a statute that implements some degree of it. Copyright is the ability of someone to have an exclusive right to copy. The part of the Copyright Act on which the defense is based is an exception to copyright that's included in the law for balance.

A position in favor of bnetd is against copyright and for fair use.

But it's not a position against existing copyright law.

Letter to Editor: Response to Florian Mueller's Release re: "Anti-IP"

Posted Aug 26, 2005 18:39 UTC (Fri) by jzbiciak (guest, #5246) [Link] (3 responses)

Uhm... The Fair Use doctrine is an integral aspect of copyright. It's an explicit limit on how far copyright goes. Copyright is an artificial right, and Fair Use defines one of its boundaries. An argument which rests on a foundational pillar of copyright could hardly be "against" that construct.

Your argument is roughly equivalent to saying "speed limits are against powerful cars." It's a non sequitur.

Letter to Editor: Response to Florian Mueller's Release re: "Anti-IP"

Posted Aug 26, 2005 20:50 UTC (Fri) by giraffedata (guest, #1954) [Link] (1 responses)

I guess it's a fair position that fair use is an integral part of copyright, but I don't see it that way. Everything I see about fair use, including the way it is legislated in the Copyright Act, positions it as a separate limit on copyright. There's a balance of copyright vs fair use. Copyright laws that have the least fair use exception are called the strongest copyright laws.

Not that this intricate definitional issue is relevant -- the statement I disputed is that advocates of bnetd aren't against copyright because the Copyright Act has a fair use clause; not because copyright itself implies fair use. If the poster had left out the mention of the statute and simply said as you do that fair use is an integral part of the principle of copyright, I would not have responded.

Your argument is roughly equivalent to saying "speed limits are against powerful cars."

I don't see the analogy "bnetd advocates are against copyright" <-> "speed limits are against powerful cars." A speed limit analogy would be, "ambulance advocates are against speed limits." They are.

It's a non sequitur.
I think you must have some other logical fallacy in mind. Non sequitur is where you argue B is true because A is true, and A does not in fact imply B. E.g. "The dog is brown, so it is male."

Speed Limits

Posted Sep 1, 2005 22:08 UTC (Thu) by jimwelch (guest, #178) [Link]

While it seems off topic, This is an example of being careful in quoting the law, especially in 50+ states (+D.C., PR, Guam,...).

As one of our ambulance drivers learned the hard way, ambulance's are limited to 5 miles over the speed limit by OK law. He had a crash and got a speeding ticket. The legislators decided long ago, that too fast driving by over-enthusiastic driver was endagering the public more than the live saving of a quick arrival of an ambulance!

Letter to Editor: Response to Florian Mueller's Release re: "Anti-IP"

Posted Sep 1, 2005 22:20 UTC (Thu) by Differance (guest, #18916) [Link]

> Uhm... The Fair Use doctrine is an integral aspect
> of copyright. It's an explicit limit on how far
> copyright goes. Copyright is an artificial right,
> and Fair Use defines one of its boundaries. An
> argument which rests on a foundational pillar of
> copyright could hardly be "against" that construct.

It goes beyond that. Author's rights under copyright are "subject to" fair use, first sale, and a host of other principles articulated in the statute.

Florian's just applying wishful thinking.


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