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Standardization - two independent implementations are good.

Standardization - two independent implementations are good.

Posted Sep 2, 2024 22:09 UTC (Mon) by jjs (guest, #10315)
In reply to: Standardization - two independent implementations are good. by ralfj
Parent article: Rust-for-Linux developer Wedson Almeida Filho drops out

Yes, they can define the behavior as UB -which means they've changed the spec. If you have a spec with defined behavior, and two implementations have different behavior, but meet the spec, you really have two choices, IMO -
1. Follow what appears to be the C way - declare it UB in the spec. Also, what I understand from this article & other things I've read about Rust that the Rust community is trying to avoid.
2. Clarify the spec. Choose which behavior is correct (or a third way), and rewrite the spec to clarify it.

In either case, the spec is changed. I suppose a 3rd way is to ignore the problem, but, IMO that's worse.

"The fact that language implementations are typically open-source these days has removed one of the biggest arguments in favor of multiple implementations."

I'll argue the opposite - it's the language implementations being open source is one of the biggest arguments in favor of multiple implementations. Look at what went on with Linux and GCC/LLVM as LLVM began to work to compile the kernel. More defined behavior, from what I can tell. And a huge advantage of open source is everyone can contribute.


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Standardization - two independent implementations are good.

Posted Sep 5, 2024 11:40 UTC (Thu) by taladar (subscriber, #68407) [Link]

The C way was to declare it undefined behavior in the spec because the committee of representatives from multiple implementations that already implemented things differently failed to find a consensus whose code should change, not because there is ever any advantage at all in having undefined parts in a spec.

Standardization - two independent implementations are good.

Posted Sep 5, 2024 14:28 UTC (Thu) by ralfj (subscriber, #172874) [Link]

> If you have a spec with defined behavior, and two implementations have different behavior, but meet the spec, you really have two choices, IMO

That's not what happened here. In this case, the C standard was unambiguous since at least C89: "If size is zero and ptr is not a null pointer, the object it points to is freed". Some implementations violated the standard, and somehow it was deemed better to introduce UB into tons of existing code than to fix the buggy implementations.

Such a hypothetical case could of course happen, though. IMO in that case you have a buggy (unintentionally underdefined) standard -- which happens and which needs to be dealt with reasonably well. If you have multiple different implementations of the standard, they are very hard to fix (other than by making the standard so weak that it encompasses all implementations), and that explains some (but not all) of the oddities in C. If you only have a single implementation, it is a lot easier to fix such bugs in the standard/specification by adjusting either the spec (to still have a *defined* behavior! just maybe not the one that we'd ideally have liked to see) or the implementation. These kinds of things happen in Rust fairly regularly. A big part of what makes this possible is that we have the ability to add "future compatibility" lints to Rust so that there's many months or even years of advance notice to all code that might be affected by a compiler change. I worry that with multiple implementations, this kind of language evolution will become even harder than it already is due to the added friction of having to coordinate this across implementations.


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