Rust and UB
Rust and UB
Posted Aug 17, 2024 10:14 UTC (Sat) by ralfj (subscriber, #172874)In reply to: Rust and UB by pbonzini
Parent article: Standards for use of unsafe Rust in the kernel
Thanks for clarifying!
> My understanding is that compiler fences can be used instead of thread fences if you know that two threads only ever run on the same physical CPUs. So, as far as the compiler is concerned, they should block the same optimizations as thread fences, generating the same code apart from the fence instructions themselves. The assumptions that are made on generated instructions might be dubious in terms of portability, but they're fine with respect to data races and hence UB.
Interesting. According to the standard, the only thing compiler fences do is perform synchronization with signal handlers running in the current thread. (Signal handlers are "almost" separate threads in the C++ memory model, except that compiler fences suffices to synchronize with them.)
I'm not enough of an expert in this to say whether that model can be extended to "other threads running on the same physical CPU core" without causing problems.
> The main exception is SeqCst fences after SeqCst RMW operation. Those are unnecessary and pretty expensive (a few tens of cycles) even on x86, and we have a couple in really hot places. I think only Arm needs a processor fence instead, for some unobvious reason related to the semantics of LDAR instructions (which are stronger than just acquire) and to the code that's generated for SeqCst RMW operations.
If those fences can always be compiled to NOPs (presumably with some restriction on what happens between the RMW and the fence), that *sounds* like something that the codegen backend of a compiler should take care of. Backends can do optimizations that programmers cannot do if those optimizations are done sufficiently late during compilation that the program can already be considered to run with a lower-level memory model.
