Vcc: a Clang compiler for Vulkan
It’s exactly what the name implies: a clang-based compiler that outputs code that runs on Vulkan.Vcc can be thought of as a GLSL and HLSL competitor, but the true intent of this project is to retire the concept of shading languages entirely. Unlike existing shading languages, Vcc makes a honest attempt to bring the entire C/C++ language family to Vulkan, which means implementing a number of previously unseen features in Vulkan shaders
The LWN site is currently under high scraper load, so comment display has been suppressed for anonymous users. If you are a human, you may read the comments by clicking the button below:
Note: you can avoid this step in the future by logging into your LWN account.
