The search for the correct amount of split-lock misery
The search for the correct amount of split-lock misery
Posted Oct 20, 2022 3:10 UTC (Thu) by mb (subscriber, #50428)In reply to: The search for the correct amount of split-lock misery by mpr22
Parent article: The search for the correct amount of split-lock misery
And neither of these situations is improved or solved by stalling the game (the app that uses split locks).
It always reduces the user experience. It doesn't improve anything.
It always reduces the user experience. It doesn't improve anything.
I would go as far to argue that throttling an application due to split locks on a single user system is always wrong.
The only case where we gain something from throttling the app is on a multiuser system where one user is maliciously attacking the system as a whole. (This might be an unpriviledged remote user who might not even need a system account).
