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Compiling Rust with GCC: an update

Compiling Rust with GCC: an update

Posted Sep 10, 2022 0:15 UTC (Sat) by ndesaulniers (subscriber, #110768)
In reply to: Compiling Rust with GCC: an update by atnot
Parent article: Compiling Rust with GCC: an update

>> widely used


to post comments

Compiling Rust with GCC: an update

Posted Sep 10, 2022 18:31 UTC (Sat) by WolfWings (subscriber, #56790) [Link] (6 responses)

I mean there's still a financially self-sustaining scene of international indie game devs making entirely new games on the Dreamcast, big release day parties, kickstarters making ~25k to fund the titles, etc. SuperH is more widely uses than folks realize just not on desktops or servers, just by/for gamers. :)

Compiling Rust with GCC: an update

Posted Sep 11, 2022 4:39 UTC (Sun) by k8to (guest, #15413) [Link]

When i was at Wind River in the late 90s SuperH was an alive and well dev board type that people were actively developing on. I'm sure the arch made its way into various devices. I have no idea which if them are potentially still alive, of course, but I suspect it's not a trivial amount.

At the same time, it was dwarfed by powerpc, x86, mips, arm, and even sparc.

Compiling Rust with GCC: an update

Posted Sep 11, 2022 7:16 UTC (Sun) by joib (subscriber, #8541) [Link] (4 responses)

Well, the Dreamcast retro gaming scene doesn't run on Linux, does it, so not particularly relevant to the topic of which architectures Linux supports? Still kinda cool, I would have expected Dreamcast to be long gone and forgotten.

(Likewise the above-mentioned xtensa is ubiquitous in the 'maker scene' thanks to the ESP8266/ESP32 family of chips, but those don't run Linux so again not particularly relevant to this discussion. And as a side-note, it seems Expressif is transitioning to RISC-V cores.)

Compiling Rust with GCC: an update

Posted Sep 11, 2022 14:02 UTC (Sun) by mathstuf (subscriber, #69389) [Link] (3 responses)

> Well, the Dreamcast retro gaming scene doesn't run on Linux,

No, but Linux does run on the Dreamcast hardware due to a community effort (with recent updates!): http://linuxdc.sourceforge.net/

Compiling Rust with GCC: an update

Posted Sep 18, 2022 15:45 UTC (Sun) by flussence (guest, #85566) [Link]

Game console homebrew is a weird place. I've noticed substantial *N64* support patches going into mainline during 5.x. Not sure what they were going for, but that's pretty cool.

Compiling Rust with GCC: an update

Posted Sep 23, 2022 11:10 UTC (Fri) by Tobu (subscriber, #24111) [Link] (1 responses)

> with recent updates!

The date in that page seems to be generated on every request. Following the links, updates are from 2012 or so.

Compiling Rust with GCC: an update

Posted Sep 23, 2022 11:35 UTC (Fri) by mathstuf (subscriber, #69389) [Link]

Ah…indeed. Oh well :( .


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