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TransGaming releases and renames WineX 4.0

From:  TransGaming Technologies <no-reply-AT-transgaming.com>
To:  lwn-AT-lwn.net
Subject:  TransGaming Unveils WineX 4.0 And Announces New Product Name: Cedega
Date:  Tue, 22 Jun 2004 10:41:06 -0400

FOR IMMEDIATE RELEASE

TransGaming Unveils WineX 4.0 And Announces New Product Name: Cedega

Toronto/Ottawa -- June 22, 2004 -- TransGaming today unveils the
milestone release of version 4.0 of its flagship product, WineX, which
has been renamed to Cedega. Cedega allows Windows (R) games to
seamlessly and transparently run under Linux, out-of-the-box, with
outstanding performance and equivalent game-play. Cedega 4.0 includes
support for Microsoft (R) DirectX (R) 9.0, significantly broadening
the scope and availability of the latest triple "A" titles
for avid Linux gamers. The landmark release of Cedega 4.0 adds support
for new blockbuster DirectX 9.0 titles such as EA's (TM)
Battlefield Vietnam (TM), Eidos' (TM) Hitman: Contracts (c), and
LucasArts' (c) Star Wars (TM)Galaxies (TM), bringing the total
number of games supported under Cedega to well over 300. Furthermore,
Cedega features unprecedented support for NCSoft's (R) recently
released massive multiplayer online game, City of Heroes (R) and
Blizzard Entertainment's (R) unreleased but highly anticipated
Worlds of WarCraft (R).

Cedega (Se-day-gah) - [noun] - a unique variety of grape used to make
some of the finest Port Wines in the world; an innovative portability
technology developed by TransGaming that allows Windows games to run
on Linux.

"Cedega 4.0 represents an amazing evolution of our Linux
product. Thus, it was only fitting to give it a new name; a name that
is representative of our product's maturity, complexity,
sophistication, and elegance. The new name, Cedega, is meaningful and
reflects the significant growth that both the product and TransGaming
have enjoyed over the last few years," comments Vikas Gupta, Co-CEO
and President of TransGaming Technologies.

>From a technical standpoint, this release sets a new benchmark for the
support of games on Linux. "The Cedega 4.0 release contains more
technological innovation than any previous TransGaming release and
truly represents a milestone in game software portability. Cedega 4.0
supports titles that make use of the DirectX 9.0 API as well as
advanced Pixel and Vertex shaders. Cedega 4.0 also includes a new
advanced inter-process communication architecture that can double the
speed of games which make heavy use of Win32 kernel synchronization
primitives," remarks Gavriel State, CTO & Co-CEO of TransGaming
Technologies.

To keep pace with the growth of Linux worldwide and to more
effectively meet consumer demands internationally, TransGaming is also
pleased to announce the European launch of Cedega 4.0. European
customers and subscribers can now pay in Euros, a feature that has
been much anticipated and will cater specifically to the rapidly
growing Linux community in European countries. Cedega 4.0 includes an
updated version of its user friendly interface, Point2Play, with
multiple language support for English, Dutch, Danish, Portuguese and
German.

About TransGaming Technologies Inc.

TransGaming Technologies is a global leader in the development of
software portability products that allow game developers and
publishers to develop games for one system and deploy them across
multiple platforms - faster, cheaper and better than anyone else.

TransGaming's flagship Linux product, Cedega, supports hundreds of the
hottest and most popular games on Linux, out-of-the-box, including hit
titles such as Max Payne 2 (TM), Battlefield 1942 (TM), Battlefield
Vietnam (TM), Medal of Honor (TM), Diablo II (R), EverQuest (TM), Star
Wars Galaxies (TM), City of Heroes (R) and many more. TransGaming has
also ported such blockbuster titles as TRON 2.0 (R), James Bond 007
(TM): Nightfire (TM), Law & Order (TM), Indiana Jones (R) and The
Emperor's Tomb (TM), just to name a few.

TransGaming has a research and development center in Ottawa, Canada,
with business, strategy, and operational activities conducted at the
Toronto, Canada office. TransGaming was recently honored with
inclusion on the Branham300 List of top IT companies in Canada for the
second consecutive year. More information about the company can be
obtained at www.transgaming.com.

Microsoft, DirectX, and Windows are either registered trademarks or
trademarks of Microsoft Corporation in the United States and/or other
countries. TransGaming, WineX, Cedega are either registered trademarks
or trademarks of TransGaming Technologies Inc. in Canada, the United
States and/or other countries. All other products, company names,
brand names, trademarks and logos are the property of their respective
owners.

                               ###

Media Contact:

Andrea Rahilly
TransGaming Technologies
Bus: +1.416.979.9900 x 300
Fax: +1.416. 979.9908
email: andrea@transgaming.com 



to post comments

TransGaming releases and renames WineX 4.0

Posted Jun 22, 2004 18:40 UTC (Tue) by nicku (subscriber, #777) [Link]

Great, but does it support "Jump Start Toddlers" and "Blue's Art World"?

TransGaming releases and renames WineX 4.0

Posted Jun 22, 2004 21:24 UTC (Tue) by piman (guest, #8957) [Link] (1 responses)

> an innovative

False. It's an API and binary executer, nothing that wasn't possible 30 years ago.

> portability technology

False. It's no more porting than running something on Windows 95 and then on XP is.

> developed by TransGaming

False. The majority of WineX work was done by other people.

> that allows Windows games to run on Linux.

True but only conditionally. Most games still don't run, and of the ones that do, many of them have actually been ported to Linux.

TransGaming releases and renames WineX 4.0

Posted Jun 22, 2004 21:34 UTC (Tue) by ballombe (subscriber, #9523) [Link]

Apparently, the uses of "innovative", "technology" and "developed by" were made in
Window emulation mode.

TransGaming releases and renames WineX 4.0

Posted Jun 23, 2004 6:00 UTC (Wed) by gavino (guest, #16214) [Link] (9 responses)

Can one infer that Transgaming have read the Windows source code that was recently leaked in recent times?

TransGaming releases and renames WineX 4.0

Posted Jun 23, 2004 6:49 UTC (Wed) by droberge (guest, #10852) [Link] (8 responses)

If they're not fools, and I really think they aren't, then of course they wouldn't have read it. If they did read it and Microsoft could prove that they did, MS would have an iron-clas case for suing Transgaming out of existence.

It's pretty clear that if anything entered Free Software from that source leak then we're all in pretty deep trouble.

TransGaming releases and renames WineX 4.0

Posted Jun 23, 2004 7:01 UTC (Wed) by piman (guest, #8957) [Link] (3 responses)

> It's pretty clear that if anything entered Free Software from that source leak then we're all in pretty deep trouble.

While you're correct, WineX is not even close to free software.

TransGaming releases and renames WineX 4.0

Posted Jun 23, 2004 11:42 UTC (Wed) by diegor (subscriber, #1967) [Link] (1 responses)

Indeed, it's quite free:

http://www.transgaming.com/license.php?source=1

Of course, you can find it not free enough, but it is another story...

TransGaming releases and renames WineX 4.0

Posted Jun 23, 2004 17:39 UTC (Wed) by piman (guest, #8957) [Link]

If anyone tries to take advantage of even the small freedoms granted in the license, WineX has said they will change it. http://lists.debian.org/debian-devel/2002/05/msg02823.html

This is not free software, or an honest company.

TransGaming releases and renames WineX 4.0

Posted Jun 23, 2004 23:41 UTC (Wed) by droberge (guest, #10852) [Link]

It was a thinko to imply that WineX is free software, though it is based on free software (namely ReWind).

The consequences of reading.

Posted Jun 23, 2004 8:54 UTC (Wed) by grantingram (guest, #18390) [Link] (1 responses)

I'd have to respectfully disagree - I don't think that if one developer has read or even used some part of the leaked code it means doom for us all.

I'm not an expert in the field of intellectual property but I don't see how reading something means that you can't later produce something similar. I know it opens one up to allegations of copying - but to turn it around the other way - no one seems to go around suggesting that you can't write scientific software because you have read bits of the GSL source code.

Or to put it another way reading a murder mystery doesn't preclude you from writing your own novel. But I'm now starting to make analogies in a field I know very little about - which is very dangerous....

Oh and the other thing is - just because Mr Evil has read MS source code and used it to make GNUevil - hardly stops me from doing anything. Mr Evil may be in deep trouble - but that is his problem!

The point being not to get too excited about what other people are doing.

The consequences of reading.

Posted Jun 23, 2004 23:39 UTC (Wed) by droberge (guest, #10852) [Link]

Reading my post again makes me realise it's a little unclear and a little overly-flamelike.

It's true that if Transgaming knowingly used the leaked Windows code as a reference that MS has every legal right to sue them into oblivion.

It's also true that having read Windows source code, legally or illegally, doesn't preclude you from contributing to Free Software.

However, they don't need an ironclad claim to cause problems, so it's still a really stupid idea for a FS developer to read the leaked code.

I think my use of the word 'all' is overstating the case, for sure.

TransGaming releases and renames WineX 4.0

Posted Jun 23, 2004 10:41 UTC (Wed) by ballombe (subscriber, #9523) [Link] (1 responses)

Exactly, just the same way that MS is in deep trouble because some MS
developers have read GPL source codes. Now all their codes have to be GPL'ed.

TransGaming releases and renames WineX 4.0

Posted Jun 23, 2004 17:32 UTC (Wed) by otro_mas (guest, #6820) [Link]

That's nonsense. And please don't say it loud, because you're playing M$ game

http://lwn.net/Articles/61292/


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