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fast poll multishot mode

From:  Hao Xu <haoxu.linux-AT-gmail.com>
To:  io-uring-AT-vger.kernel.org
Subject:  [PATCH v2 0/5] fast poll multishot mode
Date:  Fri, 06 May 2022 15:00:57 +0800
Message-ID:  <20220506070102.26032-1-haoxu.linux@gmail.com>
Cc:  Jens Axboe <axboe-AT-kernel.dk>, Pavel Begunkov <asml.silence-AT-gmail.com>, linux-kernel-AT-vger.kernel.org
Archive-link:  Article

Let multishot support multishot mode, currently only add accept as its
first comsumer.
theoretical analysis:
  1) when connections come in fast
    - singleshot:
              add accept sqe(userpsace) --> accept inline
                              ^                 |
                              |-----------------|
    - multishot:
             add accept sqe(userspace) --> accept inline
                                              ^     |
                                              |--*--|

    we do accept repeatedly in * place until get EAGAIN

  2) when connections come in at a low pressure
    similar thing like 1), we reduce a lot of userspace-kernel context
    switch and useless vfs_poll()


tests:
Did some tests, which goes in this way:

  server    client(multiple)
  accept    connect
  read      write
  write     read
  close     close

Basically, raise up a number of clients(on same machine with server) to
connect to the server, and then write some data to it, the server will
write those data back to the client after it receives them, and then
close the connection after write return. Then the client will read the
data and then close the connection. Here I test 10000 clients connect
one server, data size 128 bytes. And each client has a go routine for
it, so they come to the server in short time.
test 20 times before/after this patchset, time spent:(unit cycle, which
is the return value of clock())
before:
  1930136+1940725+1907981+1947601+1923812+1928226+1911087+1905897+1941075
  +1934374+1906614+1912504+1949110+1908790+1909951+1941672+1969525+1934984
  +1934226+1914385)/20.0 = 1927633.75
after:
  1858905+1917104+1895455+1963963+1892706+1889208+1874175+1904753+1874112
  +1874985+1882706+1884642+1864694+1906508+1916150+1924250+1869060+1889506
  +1871324+1940803)/20.0 = 1894750.45

(1927633.75 - 1894750.45) / 1927633.75 = 1.65%


A liburing test is here:
https://github.com/HowHsu/liburing/blob/multishot_accept/...

v1->v2:
 - re-implement it against the reworked poll code

Hao Xu (5):
  io_uring: add IORING_ACCEPT_MULTISHOT for accept
  io_uring: add REQ_F_APOLL_MULTISHOT for requests
  io_uring: let fast poll support multishot
  io_uring: add a helper for poll clean
  io_uring: implement multishot mode for accept

 fs/io_uring.c                 | 121 ++++++++++++++++++++++++++--------
 include/uapi/linux/io_uring.h |   5 ++
 2 files changed, 100 insertions(+), 26 deletions(-)


base-commit: f2e030dd7aaea5a937a2547dc980fab418fbc5e7
-- 
2.36.0



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