Rustaceans at the border
Rustaceans at the border
Posted Apr 18, 2022 5:55 UTC (Mon) by nhaehnle (subscriber, #114772)In reply to: Rustaceans at the border by khim
Parent article: Rustaceans at the border
You haven't actually pointed at anything?
Last I checked, our binary blobs were in the firmware repository, not the kernel. IIRC the kernel contains a pre-assembled copy of the shader trap handler, but the trap handler source is right next to it and LLVM's assembler can be used to rebuild a binary.
The header situation is unfortunate, but it is the closest thing to the hardware team's source of truth that could be open sourced. It's also decidedly not binary blobs -- there is no code there, just register definitions.
