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Running Android on a mainline graphics stack

Running Android on a mainline graphics stack

Posted Sep 14, 2017 17:57 UTC (Thu) by rahvin (guest, #16953)
In reply to: Running Android on a mainline graphics stack by bero
Parent article: Running Android on a mainline graphics stack

The trick here is to Convince Google that it's in their interest to shift Android back to the mainline stack rather than their in house monster. Given Google's propensity to reinvent the wheel for everything they do I don't put high hopes on them recognizing the benefit of offloading this code and directly contributing back changes needed for android.

Hell, they'd probably replace the kernel with something in house if they could, oh wait they are already moving that direction.


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