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Running Android on a mainline graphics stack

Running Android on a mainline graphics stack

Posted Sep 13, 2017 13:03 UTC (Wed) by mjthayer (guest, #39183)
In reply to: Running Android on a mainline graphics stack by Tara_Li
Parent article: Running Android on a mainline graphics stack

>> In the end, he said, GPUs are not particularly good at composing,
>> so offloading that work can speed it up and save power.

> I find this idea somewhat interesting - how much more ooomph is needed to do the
> composing, and why don't GPUs have that bit built in? After all, if you're going to need
> a separate unit to do GPU work, then another to do composing of everything the GPU
> generates, you're going to need another bus with hella bandwidth to get A to B.

I thought that embedded GPUs tended to use main RAM directly rather than dedicated video memory. If that is what you meant.


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