Running Android on a mainline graphics stack
Running Android on a mainline graphics stack
Posted Sep 13, 2017 13:03 UTC (Wed) by mjthayer (guest, #39183)In reply to: Running Android on a mainline graphics stack by Tara_Li
Parent article: Running Android on a mainline graphics stack
>> In the end, he said, GPUs are not particularly good at composing,
>> so offloading that work can speed it up and save power.
>> so offloading that work can speed it up and save power.
> I find this idea somewhat interesting - how much more ooomph is needed to do the
> composing, and why don't GPUs have that bit built in? After all, if you're going to need
> a separate unit to do GPU work, then another to do composing of everything the GPU
> generates, you're going to need another bus with hella bandwidth to get A to B.
I thought that embedded GPUs tended to use main RAM directly rather than dedicated video memory. If that is what you meant.
