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The Grumpy Editor's guide to surviving the systemd debate

The Grumpy Editor's guide to surviving the systemd debate

Posted Nov 13, 2014 16:03 UTC (Thu) by Felix (subscriber, #36445)
In reply to: The Grumpy Editor's guide to surviving the systemd debate by rsidd
Parent article: The Grumpy Editor's guide to surviving the systemd debate

> Which sort of Linux user is systemd good for, exactly? The desktop/workstation user? That battle is over -- the future Linux desktop/workstation users are the ones who are comfortable with the command line, and that market will neither grow nor shrink, it will remain the niche that it is. And they don't need systemd. The average joe? There is no hope and that was never clearer than it is today. People who need a real computer use Mac, Windows, or perhaps Chromebook. People who don't use a tab.

Well, Linux sales are good for about 10% of all Humble Bundle revenues (and IIRC there are some bundles which didn't have a single game which could run on Linux ). So either sysadmins play a lot more than I thought or we have quite a few "average Joes" (or plain Janes for that matter).


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The Grumpy Editor's guide to surviving the systemd debate

Posted Nov 13, 2014 16:43 UTC (Thu) by halla (subscriber, #14185) [Link]

Yes, we have. There are millions of plain, ordinary non-developer, non-geek users of Linux. In my circle of acquaintances, there are artists, musicians, writers, students, scientists, grandparents, parents, children, civil servants and, yes, geeks, who use Linux.

The Grumpy Editor's guide to surviving the systemd debate

Posted Nov 13, 2014 17:40 UTC (Thu) by rsidd (guest, #2582) [Link] (1 responses)

If you had said "10% of all gaming revenues", that would have been a good talking point.

The Grumpy Editor's guide to surviving the systemd debate

Posted Nov 13, 2014 17:45 UTC (Thu) by jspaleta (subscriber, #50639) [Link]

how big is the android gaming market nowadays?


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