Sure, learning any tool requires a bit of practice (with the exception
of the nipple, I suppose), this is true when writing your own GObjects
just like using, say, std::bind. But nothing that spectacularly
difficult, I think.
I like the C/GObject idiom for the concise and readable client-code it
allows, but I'll happily write C++ when that's a better fit for
the problem I try to solve (even if there's a bit more 'magic'). I
understand personal preferences differ, but you really don't have to
be some irrational reactionary to enjoy writing C code...
I understand that people want to use languages that are a bit more
expressive, but C++ doesn't really fit the bill, I think... looking
forward to some language that can replace both.
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