The x32 system call ABI
The x32 system call ABI
Posted Dec 2, 2012 23:06 UTC (Sun) by dlang (guest, #313)In reply to: The x32 system call ABI by normcf
Parent article: The x32 system call ABI
all current hardware has significant benefits if the data is aligned properly (32 bit values aligned on a multiple of 4 bytes, 64 bit values aligned on a multiple of 8 bytes). As a result, in the normal case, 48 bit unaligned values are going to be slower to use.
If you have a huge array of pointers, the memory savings will outweigh this cost, but not for the normal uses.
