XDC2012: OpenGL futures
XDC2012: OpenGL futures
Posted Oct 11, 2012 19:28 UTC (Thu) by dlang (guest, #313)In reply to: XDC2012: OpenGL futures by renox
Parent article: XDC2012: OpenGL futures
Due to it's history, X can't assume much about what's on the other end, however in modern implementations there really is a lot that is always going to be available. With pure X there is a lot of chatter of the type 'do you support feature Y' that can just be short circuited.
In addition, there were drawing primitives that were synchronous (cmd1l result cmd2 result...) because systems were so short of resources that any of the commands could fail due to running out of them. Nowadays the resources are so plentiful that this is almost always a waste of time, so something like NX can return a result immediately (unless the system on the other side has said that it's getting low on resources)
you see the same type of thing in WAN accelerators for windows networking protocols. In both cases the real limit isn't bandwith, it's a chatty protocol that works well on low-latency systems, but can suffer badly when on a high latency system
