XDC2012: OpenGL futures
XDC2012: OpenGL futures
Posted Oct 11, 2012 16:16 UTC (Thu) by raven667 (guest, #5198)In reply to: XDC2012: OpenGL futures by renox
Parent article: XDC2012: OpenGL futures
You may think its a "bad thing" for the app to have access to it's rendered image but this is often required on modern apps (not xterm, xclock, xman and xeyes) which can lead to a perverse result where all the drawing commands and bitmaps are sent from the app to the display, rendered, then shipped back to the app. If you want a simple rendering model for remote apps then HTML/CSS/JS seems a better bet.
Actually think about the rendering needs of a modern web browser, what you can do from CSS and WebGL and what that requires of the underlying graphics subsystem.
Wayland is just the protocol to the output buffer on the display, you have free reign on what the remoting protocol looks like. You can make a virtual wayland framebuffer and send that or do something toolkit specific or use X or make some new standard protocol that the toolkits can output to.
