XDC2012: OpenGL futures
XDC2012: OpenGL futures
Posted Oct 11, 2012 15:46 UTC (Thu) by renox (guest, #23785)In reply to: XDC2012: OpenGL futures by raven667
Parent article: XDC2012: OpenGL futures
Huh? Only if you want to re-read the output of these commands (a bad thing to do anyway) or if you do 'cmd1; wait for status; cmd2; wait for status' otherwise why should there be a difference?
> The way that was fixed in the X protocol was to run a proxy or local renderer where the client app runs and then ship bitmaps, like NX and xpra.
Are you sure that this is what NX do?
> You can still do smart things with caches, icons, prerendered font glyphs, offscreen scroll areas, prerendered buttons, etc. should be cachable at the display side.
For X, yes, for Wayland I don't think so as it has no server side drawing commands (short of sending buffer without knowing where they will be displayed).
