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Lea: The Unity design process (and how you can play a part in it)

Lea: The Unity design process (and how you can play a part in it)

Posted Feb 21, 2012 6:30 UTC (Tue) by blujay (guest, #39961)
In reply to: Lea: The Unity design process (and how you can play a part in it) by flacoste
Parent article: Lea: The Unity design process (and how you can play a part in it)

That depends on your definition of a "good" UI. What's suitable and "intuitive" (that word...) for someone who's never used a computer before, or who's only used one UI in his whole life, will not be the most suitable for a veteran user who doesn't need his hand held all along the way. "Wizards" are great for people who don't know how to use a computer--but they're absolutely detestable to other users.


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