Lea: The Unity design process (and how you can play a part in it)
Lea: The Unity design process (and how you can play a part in it)
Posted Feb 20, 2012 10:07 UTC (Mon) by niko (guest, #80138)In reply to: Lea: The Unity design process (and how you can play a part in it) by drago01
Parent article: Lea: The Unity design process (and how you can play a part in it)
>No I am just saying that "power user" does not describe any specific use case(s) to me. "I am a programmer." "I am a graphics designer." "I am using my computer do x, y and z."
>All of them describe a particular type of a user. Which you can design software for. But what is a "power user" ? I don't know there does not seem to be any conses in what that is. Hence it is meaningless.
>All of them describe a particular type of a user. Which you can design software for. But what is a "power user" ? I don't know there does not seem to be any conses in what that is. Hence it is meaningless.
The point here is that for people upgrading from previous Ubuntu releases (which you might call power users) it is hugely inconvenient to use Unity.
I manage to find out how to run terminal but now in my big screen with lots of windows application menu went to status line. WTF??? And this is not configurable. I found the easy way - removing appmenu indicator packages but is this right way to do such a thing.
After using Unity for a while I do completely understand feeling of cmm.
