Lea: The Unity design process (and how you can play a part in it)
Lea: The Unity design process (and how you can play a part in it)
Posted Feb 19, 2012 11:29 UTC (Sun) by slashdot (guest, #22014)In reply to: Lea: The Unity design process (and how you can play a part in it) by drago01
Parent article: Lea: The Unity design process (and how you can play a part in it)
The non-power user instead wants to be able to use their computer with minimal initial time investment (and thus minimal learning and minimal configuration), and doesn't mind the inevitably less efficient and less customized user experience he is limited to due to that.
For example, a power user will tend to purchase a new computer by researching and separately ordering each component, and often assembling it himself, while the non-power user will just quickly choose a pre-assembled machine from the site of a major oEM.
