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Lea: The Unity design process (and how you can play a part in it)

Lea: The Unity design process (and how you can play a part in it)

Posted Feb 17, 2012 11:28 UTC (Fri) by slashdot (guest, #22014)
In reply to: Lea: The Unity design process (and how you can play a part in it) by Cyberax
Parent article: Lea: The Unity design process (and how you can play a part in it)

Well, Gnome 3 is also well known for not listening to users.


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Lea: The Unity design process (and how you can play a part in it)

Posted Feb 17, 2012 13:06 UTC (Fri) by drago01 (subscriber, #50715) [Link] (4 responses)

Repeating that 1000000 times won't make it any more true.

Lea: The Unity design process (and how you can play a part in it)

Posted Feb 17, 2012 16:16 UTC (Fri) by cwillu (guest, #67268) [Link] (3 responses)

No, it's just as true as it always was. However, perhaps after the 100000-and-first repetition, the responsible parties will pay attention...

Lea: The Unity design process (and how you can play a part in it)

Posted Feb 18, 2012 3:45 UTC (Sat) by ovitters (guest, #27950) [Link] (2 responses)

You almost get no complains outside of a few internet sites; meaning if you try it out on people, conferences, etc.

Lea: The Unity design process (and how you can play a part in it)

Posted Feb 18, 2012 10:37 UTC (Sat) by Pawlerson (guest, #74136) [Link] (1 responses)

Yeah, gnome developers seems to be happy with it... Such post like yours reminds me apple's syndrome.

Lea: The Unity design process (and how you can play a part in it)

Posted Feb 20, 2012 21:32 UTC (Mon) by ovitters (guest, #27950) [Link]

I already stated that I've talked to non-GNOME related people (so people not related to GNOME in any way; not just non-developers).

I think you should reflect on what you're saying to me (limited view) and check if it doesn't apply to you as well.


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