No problem...
No problem...
Posted Nov 9, 2011 16:09 UTC (Wed) by khim (subscriber, #9252)In reply to: Actually that's the reason... by mathstuf
Parent article: Firefox 8 released
Sorry, I messed up. I meant mouse lock, not mouse capture. Here is the doc.
If I remember correctly you must allow it explicitly every time website asks for it, but Chrome team thinks how to make it less tedious (probably some kind of "sticky acceptance"). A lot of games (both HTML5 and NaCl) want mouse lock, thus I'm not sure it's good idea to disable it (although you may not care about games).
