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Concurrent code and expensive instructions

Concurrent code and expensive instructions

Posted Jan 27, 2011 22:36 UTC (Thu) by PaulMcKenney (✭ supporter ✭, #9624)
In reply to: Concurrent code and expensive instructions by iabervon
Parent article: Concurrent code and expensive instructions

Sounds sort of like Haskell monads. ;-) I pointed one of the authors at your comment, perhaps it will be helpful to them.


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Concurrent code and expensive instructions

Posted Jan 28, 2011 16:15 UTC (Fri) by nix (subscriber, #2304) [Link]

Sounds almost exactly like Haskell monads, if 'everything that could change' is set equal to 'the entire world'. (Of course monads were invented precisely to transform those annoying side-effects into nice clean function parameters, so this is not at all surprising.)


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