Five years on -- one addition
Five years on -- one addition
Posted Sep 30, 2010 16:36 UTC (Thu) by FlorianMueller (guest, #32048)In reply to: Five years on by pboddie
Parent article: Red Hat Responds to U.S. Patent and Trademark Office Request for Guidance on Bilski
I just explained the key differences, but I'd also like to look at it from the customers' perspective. With Blizzard's games and that "bnetd" server, all that people needed was an Internet connection and a legitimately purchased copy of those Blizzard games (meaning a cost of $50 more or less) to play them with/against others. In the mainframe case, there's a massive lock-in problem and it's a huge market. There's no Blizzard-related lock-in, other than people perhaps being addicted to some of those games ;-)
