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Building the Realtime User Experience--New from O'Reilly

From:  Rosalyn Lum <rlum-AT-oreilly.com>
To:  lwn-AT-lwn.net
Subject:  Building the Realtime User Experience--New from O'Reilly
Date:  Wed, 7 Jul 2010 09:02:14 -0700
Message-ID:  <1278518534.14834.0.522502@post.oreilly.com>

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For Immediate Release
For more information, please contact:
Rosalyn Lum (707) 827-7136 or rlum@oreilly.com

Building the Realtime User Experience--New from O'Reilly
Creating Immersive and Interactive Websites

Sebastopol, CA--The Web is increasingly happening in realtime. With websites such as Facebook and
Twitter leading the way, users are coming to expect that all sites should serve content as it
occurs--on smartphones as well as computers. "Building the Realtime User Experience" (O'Reilly
Media, $34.99 USD) shows you how to build realtime user experiences by adding chat, streaming
content, and including more features on your site one piece at a time, without making big changes
to the existing infrastructure. You'll also learn how to serve realtime content beyond the
browser.

Throughout the book are many practical JavaScript and Python examples that you can use on your site
now. And in the final chapter, you'll build a location-aware game that combines all of the
technologies discussed.

With "Building the Realtime User Experience," you will:

- Use the latest realtime syndication technology, including PubSubHubbub
- Build dynamic widgets on your homepage to show realtime updates from several sources
- Learn how to use long polling to "push" content from your server to browsers
- Create an application using the Tornado web server that makes sense of massive amounts of
streaming content
- Understand the unique requirements for setting up a basic chat service
- Use IM and SMS to enable users to interact with your site outside of a web browser
- Implement custom analytics to measure engagement in realtime

For a review copy or more information please email rlum@oreilly.com. Please include your delivery
address and contact information.

Ted Roden was the first full-time developer hired on at Vimeo.com, and currently works in the
Research and Development group at The New York Times. His work researching and prototyping topics
closely related to the content of this book has been profiled by Harvard University's Nieman
Journalism Lab (http://post.oreilly.com/rd/9z1zoe0so635nv2gaqov023po9b1ip... and
http://post.oreilly.com/rd/9z1zjkfuphouceha2uetv62asddfjt...). At the Times, he has also
worked on bringing election night coverage, maps, and updates to the mobile website, as well as
March Madness fantasy brackets. He is also the creator of a popular social bookmarking site:
enjoysthin.gs.

Additional Resources:
For more information about the book, including sample content, full table of contents, author bio,
and cover graphic, see: http://post.oreilly.com/rd/9z1zk6egl0a2s4rovlick49vmb4skk....

Building the Realtime User Experience
Ted Roden
ISBN: 978-0-596-80615-6, 320 pages
Book Price: $34.99 USD, Ebook Price: $27.99 USD
order@oreilly.com
1-800-998-9938
1-707-827-7000

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