Blizzard: HTML5 video and H.264 - what history tells us and why we're standing with the web
Blizzard: HTML5 video and H.264 - what history tells us and why we're standing with the web
Posted Jan 26, 2010 13:08 UTC (Tue) by __alex (guest, #38036)In reply to: Blizzard: HTML5 video and H.264 - what history tells us and why we're standing with the web by DonDiego
Parent article: Blizzard: HTML5 video and H.264 - what history tells us and why we're standing with the web
ffmpeg has absolutely no royalty paid decoders in it at all and basically an
enormous liability for everyone involved.
enormous liability for everyone involved.
Things like gstreamer, directshow and quicktime at least provide the
possibility of a legal decoder with paid up royalties for H.264 even if in
practice it'll likely be ffmpeg that people actually use ;)
