Blizzard: HTML5 video and H.264 - what history tells us and why we're standing with the web
Blizzard: HTML5 video and H.264 - what history tells us and why we're standing with the web
Posted Jan 26, 2010 9:51 UTC (Tue) by DonDiego (guest, #24141)In reply to: Blizzard: HTML5 video and H.264 - what history tells us and why we're standing with the web by roc
Parent article: Blizzard: HTML5 video and H.264 - what history tells us and why we're standing with the web
> > Making it difficult for users to add H.264 support is a antifeature.
> > They are intentionally making their program do things most people don't
> > want it to do in order to forward a specific political viewpoint.
> > They are intentionally making their program do things most people don't
> > want it to do in order to forward a specific political viewpoint.
> Not at all. Integrating an H.264 codec, or integrating support for various
> system codec frameworks, are features that we have chosen to not add,
> features that would require major engineering effort to create and
> support, given we need faithful adherence to the HTML5 spec.
You could just have used FFmpeg instead of the Xiph libraries.
