Blizzard: HTML5 video and H.264 - what history tells us and why we're standing with the web
Blizzard: HTML5 video and H.264 - what history tells us and why we're standing with the web
Posted Jan 25, 2010 19:46 UTC (Mon) by Oddscurity (guest, #46851)In reply to: Blizzard: HTML5 video and H.264 - what history tells us and why we're standing with the web by coriordan
Parent article: Blizzard: HTML5 video and H.264 - what history tells us and why we're standing with the web
The way I understand it: nVidia's VDPAU doesn't even do all of the decoding
on the GPU, it just accelerates some parts like colour conversion,
deblocking and other parts of the inner loop.
on the GPU, it just accelerates some parts like colour conversion,
deblocking and other parts of the inner loop.
So it's still software, part of which runs on the CPU as implemented in the
driver, and part of which ends up running on the GPU.
