Blizzard: HTML5 video and H.264 - what history tells us and why we're standing with the web
Blizzard: HTML5 video and H.264 - what history tells us and why we're standing with the web
Posted Jan 25, 2010 19:28 UTC (Mon) by coriordan (guest, #7544)In reply to: Blizzard: HTML5 video and H.264 - what history tells us and why we're standing with the web by nhippi
Parent article: Blizzard: HTML5 video and H.264 - what history tells us and why we're standing with the web
1. Are the codecs in unwritable memory on the cards? Or do they get put there by injecting binary blobs into the cards on bootup/upgrade? If the latter, then we should replace those binardy blobs with free software. So that "solution" only works if we accept binary blobs?
2. Say I want to encode a video into H.264, and say I want to modify a H.264 video and save it in another format. Wouldn't I need H.264 software on my harddisk for these tasks? The blob in my video card wouldn't do this for me, would it? (I know these tasks aren't what Firefox does, but if we accept it for online video, we'll be stuck with it for other things)
Right? Wrong?
