X: 25 years and still lacking vsync'ed double buffering
X: 25 years and still lacking vsync'ed double buffering
Posted Sep 30, 2009 15:39 UTC (Wed) by dgm (subscriber, #49227)In reply to: X: 25 years and still lacking vsync'ed double buffering by drag
Parent article: LPC: 25 years of X
Also, network transparency and multiple displays make synchronizing with the vertical retrace a complex matter. What's more, current LCD monitors and other display technologies like e-paper do not do any vertical retrace (AFAIK).
In my opinion, what would be useful is some means to avoid unnecessary work in applications. What's the point of repainting the screen at 1200 fps when only 60 can be displayed due to limitations in the display? Wouldn't it be better to save all that wasted power?
