"Can't be benchmarked" No.
"Can't be benchmarked" No.
Posted Sep 7, 2009 6:14 UTC (Mon) by quotemstr (subscriber, #45331)In reply to: I understand Con's response by aorth
Parent article: BFS vs. mainline scheduler benchmarks and measurements
The explanation is less technical and more psychological. What you're seeing is observer bias. See that poster on LKML who claimed that he was seeing improvements in sub-seconds lag in a 3D FPS (which is probably spinning at 100% CPU anyway)? That's precisely the kind of environment most susceptible to observer bias: a supposed small effect in a noisy signal like game latency.
I'll believe there's something to this "can't be benchmarked" nonsense when I see a double-blind experiment run that shows a statistically significant effect. As the old saying goes, "data is not the plural of anecdote".
