Ubuntu's multisearch surprise
Ubuntu's multisearch surprise
Posted Aug 8, 2009 2:10 UTC (Sat) by drag (guest, #31333)In reply to: Ubuntu's multisearch surprise by MattPerry
Parent article: Ubuntu's multisearch surprise
Instead of it being:
./configure
make && make install
It should really be:
./conifgure
make && make rpm
rpm --install *.rpm
For example take a mundaine example like 'gnome-games'. You have OpenSuse, Redhat, Debian, Ubuntu, Gentoo, etc etc.
So you have the 'gnome-games' source code associated with Gnome 2.24.
Each distro has to individually package, build, and troubleshoot the packages. There is subtle and rather insigificant implementation details that makes it difficult to track bugs and work together to create better software. And each distro has to re-do all the work that every other distro does.
So with OpenSuse, Fedora, Debian, Ubuntu, and Mandriva... Assuming that they have one person in each originization that is in charge of maintaining 'gnome-games' you have 5 individuals doing the same packaging with the same software versions with the same goals and are aiming for the same potential audiance.
That's 500% more work then it takes to produce a installer for Windows. And it doesn't really make sense. For every 1 man-hour that is needed to get software packaged you waste 4 man-hours re-doing all the same work.
That's 4 units of wasted effort for ever 1 unit of real work done. That's 4 units of time and money and effort that could go into bug squashing or improving documentation or working on some other peice of software.
And, ironically, it's those binaries produced for Debian vs Ubuntu vs Fedora, etc etc... all are compatible with each other.
When people like Opera produce proprietary software for Linux they have dozens and dozens of packages for each distro.... but actually if you look at the checksums on the binaries and library files they install it's all identical. Opera installs the same exact hunk of software on every distro, except very old ones (and that is due to the C++ ABI breakage from years ago).
So it's mostly just stuff as silly as versioning numbers and how large projects are carved up into smaller packages that are causing incompatibilities.
