Reflections on the hardware industry
Reflections on the hardware industry
Posted Feb 5, 2009 21:31 UTC (Thu) by wmb@firmworks.com (guest, #56512)Parent article: Reflections on the hardware industry
Harald wrote:
As a chip maker, your first and foremost concern should be to sell as many units as possible.
I'd argue that, as a business, your first concern is to make as much profit as possible. By and large, the companies that don't focus on that are no longer companies, at least not in the cutthroat merchant microprocessor market.
Profitability is related to unit sales, but profit also includes the cost of sales and support, plus the actual cost of goods sold.
Cost of sales is not linear with volume. A customer who takes 10M units probably only costs you, saleswise, 10x what a 10K unit customer costs. It might be even worse than that, considering that to get one actual 10K unit customer, you probably have to go through the sales cycle with a half dozen or more.
The other problem is predictability. Huge customers generate enough individual volume to let you plan ahead, so you can schedule production and secure supplies, raw material, and capital improvements necessary for volume production. In principle, you might be able to aggregate enough smaller customers to get to the same volume, but it's much much harder to get "real" estimates. Smaller customers tend to wildly overestimate their volume - if the didn't, nobody would pay any attention to them at all. And many of them never make it to production at all. (I've seen this effect from both sides...) Planning is absolutely critical for mass production. Getting it wrong severely affects your bottom line, and can easily kill you.
The predictability/planning thing affects the cost of goods sold. You only get the full effects of economy of scale when you get the planning right. That's especially true when you consider that you often have to spend money in advance to secure inventory and fab cycles, but you get paid down the road.
It's quite possible that you might not make any profit at all on sales to small customers. When that is the case, the only time that you (as a businessman) pursue small customers is when you happen to have excess inventory - with sunk costs - that the big customers won't take. And for the next build cycle, you try not to get into that situation again.
The behavior of big companies is definitely anti-competitive. A fundamental result of economic theory is that profits tend to zero in a competitive market. The goal of every big-company capitalist is to be a monopolist with plausible deniability. If you want to have some fun, use the "M" word in a public meeting with Intel or Microsoft people, then sit back and listen to the verbal dancing. (Of course, you might not be invited back to any more meetings...)
