User: Password:
Subscribe / Log in / New account

Second Life and Open Source

Second Life and Open Source

Posted Dec 22, 2006 9:23 UTC (Fri) by JohnNilsson (guest, #41242)
In reply to: Second Life and Open Source by mikov
Parent article: Second Life and Open Source

If you truly believe that a world limited only by what people create will be "no fun at all" you obviously never experienced what the rest of us would refer to as "imagination".

(Log in to post comments)

Second Life and Open Source

Posted Dec 22, 2006 19:01 UTC (Fri) by mikov (subscriber, #33179) [Link]

Big words. Obviously you think that people can enjoy themselves in a
virtual environment which is not based on the real world; to exist as pure
thought without form or boundary, sail freely limited only by imagination,
exchange untethered ideas, etc, etc (bla, bla, bla). What a beautiful
idea, sadly without much substance.

People like to eat, to have sex, to dance, to play sports, to own a nice
car, or at least to pretend to. It all boils to basic, primitive things.
In a virtual world they want to experience things they can't really do in
the real world - it is a form of escapism.

I predict that the next step for virtual worlds will be to make them
resemble the real world even more - wearing 3D goggles, special gloves,
etc. Let's not kid ourselves - the ultimate goal of course is to make
cybersex seem real.

Copyright © 2017, Eklektix, Inc.
Comments and public postings are copyrighted by their creators.
Linux is a registered trademark of Linus Torvalds