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Virtual Machines and Memory Protections

Virtual Machines and Memory Protections

Posted Dec 5, 2006 20:19 UTC (Tue) by zlynx (subscriber, #2285)
In reply to: Virtual Machines and Memory Protections by tjc
Parent article: Virtual Machines and Memory Protections

Unlike Java, the C# language isn't identical to the .NET/Mono virtual machine. MS seems to have gone out of their way to make sure many languages are implemented. IronPython is cool. I even played with F# a bit.

I've been seeing more and more video games coming out on Windows that use .NET for their scripting. I don't know if they use C#. They could be using IronPython (python used to be popular for game scripting).

I wonder how many Xbox 360 games are using .NET.

I would think that for game developers embedding .NET is both easier to develop and faster to execute than home-built interpreted (quakeC), compiled (quake2,3,doom3) or bad Java imitations (unreal).

I don't know why more games didn't embed Java in the past. Maybe Sun licensing was a problem.

Anyway, my impression is that the .NET virtual machine is gaining in popularity, whether or not C# is.


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Virtual Machines and Memory Protections

Posted Dec 6, 2006 5:06 UTC (Wed) by tjc (guest, #137) [Link]

Anyway, my impression is that the .NET virtual machine is gaining in popularity, whether or not C# is.
Yes, that is my impression as well. C# usage may be down slightly, but VB is coming back up. Try to figure that one out.


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