Moping Doesn't Lead to Games
Moping Doesn't Lead to Games
Posted Aug 20, 2006 7:00 UTC (Sun) by piman (guest, #8957)In reply to: Moping Doesn't Lead to Games by GreyWizard
Parent article: X.org, distributors, and proprietary modules
> five years ago you would have been moaning about how far behind free desktop systems are.
I've been running exclusively free desktops for the past five years (and I mean exclusively -- only recently did I install non-free firmware, still no Flash, Java, Real, etc). Guess what? I still moan. They're usable; that doesn't mean they're not behind, and certainly they were five years ago.
> Graphics chip sets from Intel (which is committed to free software drivers) are readily available
And useless for modern 3D games.
> But we have to start somewhere. Moping and exaggerating the difficulty of making games won't get us there either.
If you think I'm just moping, or I'm exaggerating, I'd suggest you take a look at http://pydance.org and http://www.sacredchao.net/~piman/angrydd. Now put your money where your mouth is: What experience do you have that justifies your opinion that free games are going to just magically get written without serious changes to how we approach the problem?
If you notice, I keep stating: Professional-quality free games are not impossible. However, they do not exist yet, and no one has any idea how to make them. The games industry has a decade head start on free gaming, and unlike Microsoft in 1995, they're not going to sit still for another decade.
