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X.org, distributors, and proprietary modules

X.org, distributors, and proprietary modules

Posted Aug 17, 2006 18:12 UTC (Thu) by grahammm (guest, #773)
In reply to: X.org, distributors, and proprietary modules by wilck
Parent article: X.org, distributors, and proprietary modules

Yet these games have much more 'lasting' appeal than the modern 3d-graphic, surround sound games. How many of the "current" games will still be available and being played in 30 years time? Most of the text-only games I encountered at university 30 years ago are still available and being played now.


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FPS Games in the Future

Posted Aug 17, 2006 22:13 UTC (Thu) by zlynx (guest, #2285) [Link]

People still play Doom and Quake. when those games were released, they were the ultimate in 3D FPS graphics. It doesn't hurt them that id Software released them to open source.

It was just a year or two ago that some friends and I set up a Quakeworld LAN game. That was barrels of fun. With monkeys.

I have no doubt that today's FPS games will still be played by someone in the future.


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