X.org, distributors, and proprietary modules
X.org, distributors, and proprietary modules
Posted Aug 17, 2006 18:12 UTC (Thu) by grahammm (guest, #773)In reply to: X.org, distributors, and proprietary modules by wilck
Parent article: X.org, distributors, and proprietary modules
Yet these games have much more 'lasting' appeal than the modern 3d-graphic, surround sound games. How many of the "current" games will still be available and being played in 30 years time? Most of the text-only games I encountered at university 30 years ago are still available and being played now.
